Table of Contents

Dune

Setup

Game Turn

  1. Phase 1 - Storm
    • The 2 players who last used the combat wheels each dial a number between 1 and 3. Reveal, add them, and move the storm that number of spaces counter-clockwise.
    • Any forces in a sand sector (except Imperial Basin) where the storm moves are killed and moved to the Tleilaxu tanks. Also any spice is removed.
    • Forces in a storm (but protected) are locked this turn.
    • The first player is the player who the storm is approaching next.
  2. Phase 2 - Spice Blow
    • Reveal top card of the spice deck and add spice to that territory. Spice does not get added to the storm. In the first turn only: If a Shai-Hulud gets drawn, keep drawing until you get a non-sandworm card and shuffle the sandworm cards back into the deck.

Goal

Game End