Caverna

  • 1-7 players

Reference

  • Land
    • Forest → Meadow, Field or Meadow/Field
    • Meadow → Pasture
    • Cave → Cavern, Tunnel or Cavern/Tunnel
    • Cavern → Furnished
    • 2x Tunnels → Ore Mine/Deep Tunnel
    • Tunnel → Ruby Mine
    • Deep Tunnel → Ruby Mine + 1 ruby
  • Resources
    • Stone → Furnishings
    • Wood → Furnishings
    • Rubies → almost anything
    • Vegetables → Food
    • Animals → More animals or Food
    • Ore → Weapons
  • Keeping Animals
    • Meadow or Forest → 0 animals
    • Stable on Meadow → 1 animal
    • Stable on Forest → 1 boar
    • Single Fenced → 2 animals
    • Double Fenced → 4 animals
    • Stable on Fenced → double capacity
    • Mine → 1 donkey
    • No space → dogs

Setup

Game Turn

  • Notes to Remember:
    • Wish for Children becomes Urgent Wish for Children when Family Life is revealed.
    • There is no upper limit of resources on replenished spaces.
    • Turn starts with Start Player and goes clockwise.
      • Players must play their own dwarves in ascending order of weapons.
    • When taking animals you place them directly on your home board or convert them straight to food. (Not babies)
    • When taking any other resource it goes to your personal supply.

Goal

Game End