Caverna
Reference
- Land
- Forest → Meadow, Field or Meadow/Field
- Meadow → Pasture
- Cave → Cavern, Tunnel or Cavern/Tunnel
- Cavern → Furnished
- 2x Tunnels → Ore Mine/Deep Tunnel
- Tunnel → Ruby Mine
- Deep Tunnel → Ruby Mine + 1 ruby
- Resources
- Stone → Furnishings
- Wood → Furnishings
- Rubies → almost anything
- Vegetables → Food
- Animals → More animals or Food
- Ore → Weapons
- Keeping Animals
- Meadow or Forest → 0 animals
- Stable on Meadow → 1 animal
- Stable on Forest → 1 boar
- Single Fenced → 2 animals
- Double Fenced → 4 animals
- Stable on Fenced → double capacity
- Mine → 1 donkey
- No space → dogs
Setup
Game Turn
- Notes to Remember:
- Wish for Children becomes Urgent Wish for Children when Family Life is revealed.
- There is no upper limit of resources on replenished spaces.
- Turn starts with Start Player and goes clockwise.
- Players must play their own dwarves in ascending order of weapons.
- When taking animals you place them directly on your home board or convert them straight to food. (Not babies)
- When taking any other resource it goes to your personal supply.