Table of Contents
Xia: Legends of a Drift System
Setup
- Shuffle sector tiles & deal 1 sector per player. It must have a spawn point or redraw.
- Shuffle exploration tokens and put a token on any exploration spaces.
- Shuffle mission cards & title cards.
- Shuffle and deal 3 NPC cards to random players. (Not everyone will get one.)
- Decide how many fame points to play to:
- Roughly 3 minutes per fame point per player
- Roll d20 to see who gets to choose a ship first
- Each player gets:
- 3,000 credits
- Their ship, ship mat & ability card.
- Impulse token and markers
- All ships start with 100% energy & fully armed
- Optionally buy outfits
- Player who picked their ship last gets to start.
Game Turn
- Action Phase
- Move
- Engines
- Impulse - single use per turn
- Attack
- Blasters
- Missiles
- Ram
- Missions
- Draw missions (M)
- Complete objective
- Complete mission
- Cargo Cubes
- Buy cargo (1000c for 2 cubes)
- Mine/salvage/harvest
- Sell cargo (1000c per cube)
- Collect jettisoned cargo (M)
- Explore
- Scan (1 energy)
- Blind jump (M)
- Collect exploration token (M)
- Use Ability - Spend any energy required, take action, then exhaust
- Rescue Stranded Player
- Jettison Cargo (M)
- Business Phase (only on a planet)
- Recharge energy (free)
- Repair damage
- 1000c for tier 1 & 2, 2000c for tier 3
- Buy/sell outfits
- must not be damaged
- Rearrange hold
- damage can't be rearranged
- Buy new ship
- only 1 tier higher than current ship
- keep any abilities from previous ship
- remove bounty and damage
- all outfits, cargo and credits are transferred
- Buy fame
- Status Phase
- Claim fame points
- Draw titles
- Refresh abilities and impulse
- Arm markers (1 energy per marker unless on a planet)
- Stranded - If a ship has no energy it can only move on Impulse and take Minor (M) actions.
- Outlaw
- ships cannot enter lawful planets via their entrances.
- possibly gain 1000c bounty for crossing a planetary shield
- gain 1000c bounty for destroying an innocent ship
Goal
- Most number of fame points win.
- Points from:
- Exploration tokens: 0 to 1 points each.
- Missions: 1 point for each completed mission.
- Combat: points = destroyed ship's tier #.
- Trade: 1 point for selling all cargo (minimum of 2 cargo).
- Purchasing Ships: 1 point per new ship.
- Wealth: buy 1 point for 5,000 credits. (not last point).
- Kindness: 1 point for rescuing a stranded player.
- Titles: 1, 2, or 3 points per title card.
- Luck: 1 point for rolling a natural 20 on the d20.
Game End
- When a player reaches the target fame points.