Quarriors

  • 2-4 players

Setup

  • Set the 3 basic resource cards out (Assistant, Quiddity, Portal)
  • Reveal 7 different classes of creatures
  • Reveal 3 different classes of spells
  • Place 2 assistant dice on assistant card
  • Place 5 portal dice on portal card
  • Place 5 matching dice on each of the creature and spell cards
  • Each player gets:
    • 8 quiddity dice
    • 4 assistant dice

Info

  • Dice
    • Top Left = Level
    • Top Right = Attack
    • Bottom Left = Burst Symbol
    • Bottom Right = Defense
  • Dice Locations
    • Active Pool - dice you roll this turn
      • From this pool you can summon creatures, ready spells, gain quiddity or create immediate effects
    • Ready Area - spells and creatures
      • Creatures that you have summoned and spells that you have readied.
    • Used Pile - spent or destroyed dice
      • Dice that you have spent, creatures that are destroyed, dice you capture from the wilds. Dice stay here until there are no dice in the dice bag.

Game Turn

  1. Score creatures
  2. Draw and roll dice
  3. Ready spells and summon creatures (optional)
  4. Attack your rivals
  5. Capture 1 quarry die from the wilds
  6. Move dice to your used pile

Goal

  • Be the first to reach:
    • 20 points for 2 players
    • 15 points for 3 players
    • 12 points for 4 players

Game End

  • When 1 players reaches the necessary points
  • When 4 or more creature cards have no dice on them